LogoBEN CLOWARD - Technical Artist
  RESOURCES - TUTORIALS - CREATING NORMAL MAPS - page 7

Page 7: Additional Tips and Tricks

While I was writing the first six pages of the tutorial, I was keeping a list of all of the things that I was leaving out of the process. I left out a lot of little details along the way in the interest of keeping things short and simple. I kept the list of all that I was leaving out so that when I got here to page 7 I could just explain all of the stuff that I had left out. Well, the bad news is that the list got too long for all of the information to fit on one page, so it's not here.

The good news is that I decided to write a whole new tutorial called "NORMAL MAPS: PART II - BEYOND THE BASICS" that includes all of the extra information. Just click on the link to get started.

You can also go to the last page of this tutorial which contains a list of links to additional tutorials, tools, forum threads, etc, all on the topic of normal mapping.

Back     Next

Page 1: Introduction
Page 2: Enter the Normal Map
Page 3: What You'll Need
Page 4: Using Normal Maps for Bump Maps
Page 5: Normal Maps for High Poly Detail
Page 6: Applying Normal Maps to Your Model
Page 7: Additional Tips and Tricks
Page 8: Links to Additional Information


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